We’ve had a bunch of submissions to the YouTube contest but there is still time left to submit and win this weeks $500! Often, I get asked: “How do I get views on my video so I can win!?” I will give the same advice to all of you.
1. Make a great video that is fun an engaging. This will inherently get people watching your video.
2. Make something original. There are tons of montage videos out there. These are cool but if you step away from the pack and do something original you could attract more people to your videos.
3. Use social platforms to let others know about your video! Facebook, Twitter, Tumblr, are just a few social platforms that you can use and these are VERY affective in getting people to watch your video.
4. Use gaming forums. There are tons of gaming forums with people wanting to see the next awesome video. Post yours to any forum you visit!
Now on to the current crop of video submissions. Follow THIS LINK to get to the videos.
The big question on the forums lately seems to be ZOMG WHAT ARE THEY DOING?
Well we were REALLY hoping to get an awesome content patch out to you guys last week but obviously that did not happen. What we did have was an awesome Twitch.tv event where you all came out and got yourselves a bunch of new developer T-Bag screenshots!
Before I move on and let you guys know exactly whats going on behind closed doors I want to take a second to thank everyone that has made our Twitch.tv events a great success. We will be doing another event this Friday May, 18 4:30pm PST (-8GMT)! We will also be streaming it live to our normal Twitch.tv page
Here is some great news to all you hardcore Mercenaries battling your way up the ranks in War Inc. The new Citadel map is well on its way to becoming a playable map that will soon be on your list of games to run and gun in!
The Team here at Online Warmongers is excited about the many new features that we are currently working on for the game! As we drive towards our full release, (Leaving Beta Behind!), by April 2012, we are focused on delivering top quality production values that are normally only found in traditional retail games.